Demonware
Past Presentations
Actors or Not: Async Event Architectures
With more and more companies adopting microservices and service-oriented architectures, it becomes clear that the HTTP/RPC synchronous communication (while great) is not always the best option for every use case. In this presentation, I discuss two approaches to an asynchronous event-based...
Yaroslav Tkachenko
Sr Software Engineer @Demonware building Activision's Call of Duty
Interviews
Yaroslav Tkachenko
Sr Software Engineer @Demonware building Activision's Call of Duty
Actors or Not: Async Event Architectures
What is the focus of your work today?
I work on a large-scale data pipeline at Activision. We consume various telemetry information from Call of Duty games. Currently I'm mostly focused on ingestion and stream processing. Actually, stream processing is a pretty big area of interest for me recently and I'm trying to learn and absorb as much available information as...
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