Track host
About the track
"Frontend" used to mean browsers. Then it meant phones. Now it also means glasses, watches, VR headsets, and interfaces where users speak and share images instead of clicking buttons.
The fundamentals haven't changed. We're still building software that people interact with directly. But the surface area has expanded dramatically, and multi-modal AI has introduced interaction patterns we're only beginning to understand. We're not just designing for humans anymore; we're designing for AI agents that act on their behalf.
This track brings together practitioners working across these realities. You'll hear from engineers building local-first sync engines, developers building frameworks and tools that were once targeted at humans but are increasingly used by agents, and people creating experiences for devices that barely existed a few years ago. Expect honest accounts of what's working, what isn't, and the decisions that only make sense once you've deployed to real people.
If you're building for humans, or building for AIs that act on our behalf, whatever the screen, whatever the input, this track is for you.
Sessions in this track
Wednesday 18 March. 5 sessions per track, chosen and introduced by the Track Host.
10:35 Mountbatten (6th Fl.) Session AI Tools That Enable the Next 1B Developers Ivan Zarea Director of Platform Engineering @Netlify The developer population is growing by orders of magnitude. The new AI tooling is turning domain experts and operators into builders. Unfortunately, the tools and the platforms they are building on weren't designed for them. 11:45 Mountbatten (6th Fl.) Session GUI Agents Computer Use Agents: The Frontier of Vision-Based Automation Stefan Dirnstorfer CTO @Thetaris GmbH, Architect of ThetaML & Thetaris’ Testing Application, 42 Years into Software Computer Use Agents represent a paradigm shift in software interaction: AI models trained to operate interfaces visually, mimicking human interaction rather than relying on technical APIs. 13:35 Windsor (5th Fl.) Session Panel: Who Builds the Frontend Now? (And What Breaks When They Do) Luca Mezzalira, James Hall, Danielle An, Ivan Zarea This panel is for frontend and mobile engineers trying to make sense of what's actually happening versus what's hype. Practitioners from platform infrastructure, observability, serverless architecture, digital consultancy, and mobile development will share what they're seeing on the ground and debate what it means. 14:45 Windsor (5th Fl.) Session GenAI Architecting AI Driven Game Creation: From Research to Production Scale Systems Danielle An Principal Engineer / GenAI Architect @Meta, Ph.D. with 15 years of professional experience in film, MR and gaming I spent the last two years as an architect of the next mobile gaming platform at meta, with the ambition that anyone can create, share, and play AI-generated mobile games. What I learned is that the hard part is no longer the generation — it's everything that happens after. 15:55 Mountbatten (6th Fl.) Session Running AI at the Edge: Running Real Workloads Directly in the Browser James Hall Founder and Director @Parallax, Author of jsPDF Running AI today often means choosing between Anthropic or OpenAI, and accepting the cost and privacy concerns that come with shipping data to third-parties. What if there was another way?QCon London 2026 is a three day conference for senior software engineers, architects and team leads. An international program committee of working engineers selects every session. Patterns and practices, not products and pitches.