Architecting AI Driven Game Creation: From Research to Production Scale Systems

QCon London 2026

Session GenAI

Architecting AI Driven Game Creation: From Research to Production Scale Systems

Wednesday Mar 18 / 02:45PM GMT, Windsor (5th Fl.) at The QEII Centre, London

Abstract

I spent the last two years as an architect of the next mobile gaming platform at meta, with the ambition that anyone can create, share, and play AI-generated mobile games. What I learned is that the hard part is no longer the generation — it's everything that happens after.

Runtime LLMs power NPCs that never say the same thing twice. That's magical for players and a nightmare for QA. AI generates millions assets a day but most of them are rejected for production readiness. Model updates break half of the game already built. One engineer's AI coding experiments cost us tens of thousands of dollars a month.

This session walks through the full architecture and open challenges of building an AI driven platform. I'll show live demos, share design insights, learnings from being on the frontlines, and be honest about the problems we haven't solved yet that need you.

Architecting AI Driven Game Creation

Interview

This sessions goes through how AI breakthroughs have changed game development and what areas of opportunities exist for mobile developers.

As in the industry shifts rapidly, it's important for us to know what areas are changing, and what opportunities they bring. 

Gaming platforms require full stack systems as well as specialized skillsets to build. Balancing performance, cross-platform deployment with increasing shorter production timelines remains a challenge. 

Their own game with AI. 

The caliber of speakers and the conference itself, plus the people it brings together from all over the world. 

Topics

GenAI Content Creation architecture
76% senior dev or higher
1:11 speaker ratio
60+ practitioners

QCon London 2026 is a three day conference for senior software engineers, architects and team leads. An international program committee of working engineers selects every session. Patterns and practices, not products and pitches.

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